Echoes of the A.I.
controls are wasd to move around and space (hold) to dash. wasd to move the crosshair for dashing
neuro wakes up far into the future and all of her servers are corrupted! fight the corruption to save your sister! and then do it again!...(we didnt get to include an actual ending or proper story progression :'( ...)
this game features a bullet hell combat system with a dash function that serves as a dodge and attack. it is roguelike. you die; you restart. throughout the level are enemies, chests (the white box thing), and a boss. the chests contain upgrades of which you can pick one. the upgrades come without explanations, so you'll have to figure out what they do for yourself (sorry!).
phoenix - sound effects and level music
grassman - boss music
starlypop - art
green - programming
salix - programming
Published | 3 days ago |
Status | In development |
Platforms | HTML5 |
Author | salix |
Made with | Unity |
Comments
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Found the evilyn uwu
Wait wdym I have to beat her....
Falling into the void Monka
ngl at first I was _not_ paying attention to the charging bar at all and wondered what timer the dash was on when it sometimes just wouldn't work. I may or may not be an idiot.,
Anyways would be cool if dungeon generation was a bit more thought out, rather than entirely randomly running into 3 upgrades in a row or running into Evil as room 2 you go into.
Speed upgrade would be nice, kind of feels like rooms too small + Nuro too big and slow, boss fight feels a bit unfair/clunky.
And I think once all enemies are defeated, you shouldn't be able to take any damage in that room anymore, but eh.
Managed to beat Evil only once I had some many cooldown upgrades that it had no cooldown anymore lmao
Cool game
PS: I seem to have bugged the boss fight lol. I think I died but then still spawned in the intro room with boss music with 1 heart and my upgrades, but am alone and can't go through the door :3